A perpetual arena, far bigger than the screen. Flicking pixels, dashing,
shielding and charging a shot all spend your own mass; roam the map for
pixel clusters and powerups, break line of sight behind a rock to regroup.
Every kill is +1. Reduced to a single pixel, your score wipes to zero —
then you respawn and go again.
Move
WASD
Dash
double-tapWASD— hold one, double-tap a neighbour to dash diagonally; expels pixels
Flick
tap↑↓←→(one or two together) — one pixel, 8 directions
Charge
hold an arrow to pour mass in, release to arm
Unleash
armed:tap→ piercing lance · hold→ spreading wave
Shield
Space+↑↓←→— face it; more sides drain faster. Pixels & wavesreboundfree; a lance rebounds only if you spend half its mass (folded into the return)
Terrain
hide behindrocks· shoot throughbarriersuntil they break